THE MAKING OF
MINION MAYHEM
Project Mayhem is a short animation of a blokified version of megabloks minion figs. The three minon characters Kevin, Stuart and Bob are remodelled in Autodesk 3ds Max, based on Megabloks minion figurines, followed by the processes of skinning and rigging of all the characters, vehicle, and ship. Some of the hard surface modelling was performed in Autodesk Mudbox. The animation production followed storyboard provided by Universal Studios - Illumination Entertainment. Following the animation production the entire sequence was rendered in Mental Ray and latter processed in After Effects.
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3ds Max
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Mental Ray
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After Affects
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Premiere
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Photoshop
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Illustrator
MINION MAYHEM - 2015
The chaos keeps building with your favorite Minions in this “blokified” animation by Mega Bloks. While making a despicable getaway in their Station Wagon, Kevin and Stuart collide with Bob’s massive building project, blasting bricks everywhere! But all the pieces fall into place as Kevin lands inside the ultimate Supervillain Jet, taking to the skies with Stuart on his zipline. And even Bob ends up with a miniature version of his favorite plant. Check out the entire Mega Bloks Minions line at minions.megabloks.com to build your own world of Minion mischief!
CREATED BY : SHERAZ ASGHAR
Character modelling, Environmental modelling, Character Rigging, Character Animations, Scene Shaders, Scene lighting, Scene Rendering, Visual FX, Final Composition
UNIVERSAL STUDIOS - ILLUMINATION ENTERTAINMENT
Storyboard, Sound FX, Music
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EARLY CONCEPT - 2015
This was the initial concept for the Minion Mayhem animation placed somewhere in the Mojave desert. Later this concept was changed into Mega Bloks blocky style. The environment for this concept animation is scu...
WATCH VIDEOBOB'S BLOK
Graphic of bob holding a blok from the CGI short Minion Mayhem. This artwork is rendered in 3ds max and later composed in photoshop.
SEE ALL ARTWORKMINION WAGON RIG
A graphic display of rig used to animated the minion wagon in the CGI short Minion Mayhem. This artwork is rendered in 3ds max and later composed in photoshop.
SEE ALL ARTWORK